Baldur’s Gate 3 has been praised by both players and critics, and the PS5 version also seems to perform well. However, the Metacritic average among players is slightly lower. Digital Foundry has conducted technical tests, and one particularly challenging area is the already legendary act three, which undeniably has an impact on the PS5 version.
The performance mode often reaches 60 fps, although some cutscenes do not. The city in act three also falls short of this target, sometimes dropping to the low 20s in terms of fps. Digital Foundry suggests that players should not encounter any significant fps drops before reaching the city itself.
Overall, the game looks good, although it doesn’t “push the boundaries,” as Digital Foundry notes. In practice, the PS5 version is equivalent to the PC version running at ultra settings with a 1440p resolution. However, they ponder whether it might have been worth aiming slightly lower to achieve satisfactory performance – something that act 3 exemplifies.
Screen tearing is also something that becomes noticeable when the fps drops, they conclude.
For more details, you can refer to the linked article or video. Digital Foundry summarizes its test by stating that Baldur’s Gate 3 on PS5 delivers what’s expected, although it may become more cumbersome the further you progress in the game without a mouse and keyboard.