The reviews for the retro role-playing game Sea of Stars have been really positive, with an average rating that’s among the highest of the year. It also seems to have sold significantly better than Sabotage Studio had hoped, based on a post they made on Twitter.

In the post, they mentioned that their sales forecast for the game’s first year on the market was set at 250,000 copies, but this number was reached in just one week. 250,000 copies for an entire year might seem relatively low, considering the amount of attention the game received beforehand.

However, there will be no rest for the team because, just as they promised during the Kickstarter campaign, the game will receive DLC, and work on it has already begun.

Megan Nichols is a science writer and editor for Schooled By Science. She enjoys reading and writing about the latest innovations in technology and science.

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