Blizzard released a massive patch for Diablo IV last night. Version 1.0.3 brings a long list of changes and bug fixes – check the changelog for details – but the developers state that end-game content will receive more attention with the release of the first season. This is scheduled for the second half of July.
The classes have already received significant balance changes, aiming to make them (more) fun and powerful. Blizzard states the following:
We’re continuing our efforts to make all Class builds feel fun and powerful with another round of balance updates. In particular, we have seen community feedback stating that Basic Skills aren’t impactful enough in combat. These changes will not change the fundamental relationship between Basic Skills and Core Skills, but we hope that they help smooth out the leveling experience while we explore additional ways to strengthen them. We are also increasing the power of some Skills that players feel are lagging behind their peers. As we look forward to future updates, we’re monitoring other heavily discussed topics, such as Minion survivability and build parity. Please keep sending us your feedback, and we’ll see you in Sanctuary!